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How to Play Classic Flip - Poker Rules


"No Action Cards" Version

There are two versions of Classic Flip - poker. One version includes the eight action cards and one version where the eight action cards are removed from the deck. The version covered here is the "no action cards" version and is designed for 2 to 6 players. Just add a second deck of Classic Flip cards if you have 7 to 12 players.

Contents

46 Cards as follows (one deck):
  • 13 Red/Green cards - 2 to Ace
  • 13 Blue/Pink cards - 2 to Ace
  • 13 Purple/Orange cards - 2 to Ace
  • 7 Gold cards - 2 to Ace
  • 0 Action Cards (remove all 8 from the deck)

Object of the game

Collect the best poker hand possible in each round and score points. Points accumulate and the first player to reach 200 points wins the game.

Setup

  1. Each player draws a card; the player that draws the highest value is the dealer for the first hand. A (Ace) is the highest. In the event of a tie, the tying players draw an additional card until a winner is determined.
  2. The dealer shuffles and deals a single card face down to each player and then a single card is placed in the community area face up. The dealer then deals a second and third card to each player and the community in the same manner.
  3. The dealer then places the remainder of the deck face down to form the DRAW pile.
  4. At the completion of the hand, the player to the dealer's left becomes the new dealer.

Let's Play!

The player to the left of the dealer starts play.
To start your turn, you may do ONE of the following:
  • Draw the top two cards from the DRAW pile;
  • Take one of the three community cards from the community area and replace it with the top card from the DRAW pile;
Note: In this "no action cards" version, each player will get two turns total. Once the last player has completed their second turn, the round is over and each player reveals their hand and receives the points earned for that hand (see SCORING).

"Wild 8" Cards

All Four 8sFour (4) of the standard classic flip cards are “WILD 8s”. These cards may be used to represent any of the other values in their color’s suit (2, 3, 4, 5, 6, 7, 9, 10, J, Q, K , or A). For example, the red “8” may represent any of the red cards, even if it duplicates a card value already held by the player. If the player holds the blue “Q” and the blue “Wild 8”, the blue “Wild 8” may represent the blue “Q” as well. The “Wild 8” cards may not represent any of the eight (8) classic flip action cards.

Ending the Round

As stated previously, in this "no action cards" version, each player will get two turns total. Once the last player has completed their second turn, the round is over and each player reveals their hand and receives the points earned for that hand (see SCORING).

Scoring

To determine your score, combine the cards in your hand at the conclusion of the round with the three community cards to make the best hand possible. Determine your score as follows:

Determine your Points Awarded for the Round

If the best hand you can make is:

Flush or worse
Full House
4 of a kind
Straight Flush
Royal Flush
5 of a kind (or more)

Your Points Awarded are:

0 points
10 points
20 points
40 points
80 points
120 points

 


Winning the Game

The first player to reach 200 points wins the game. In the event that more than one player reaches 200 points at the end of a round, the player with the highest point total wins. In the event of a tie, one final round should be played to determine the winner. For a game longer than 20-30 minutes, increase the winning score to 500 points.